Grab range

What it is

Grab range refers to the portion that will be covered by a throw hitbox once it starts up.

If the throw hitbox overlaps the opponent’s throw-taking hitbox, the throw comes into existence.


Many throws only have an extremely short opportunity to grab (often only 1 frame), so it is easy to understand grab range in terms of “I can only grab if I put out the move at such and such a range”.

Most throws will not happen when only one party is in midair, so the idea of “range” makes perfect horizontal sense, but air throws also have a vertical aspect to them, so there may be a little confusion there.

Further reading

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Based off the article on the wiki, edited on or before 5 January 2009.
Unofficial translation published by BRPXQZME / Alfie Parthum 1 February 2009. No unauthorized redistribution permitted.